Close

Texture / Look Dev Artist

If you’re ready for a challenge and want to be part of a passionate team that loves animation, and you’ve got a strong passion for texture and shading, please contact us.

Responsibilities

  • Create and deliver textures and shaders that meet the artistic brief.
  • Ensure every asset you create meets the requirements of those downstream.
  • Work closely with the head of the department and the rest of the team to deliver quality assets on time
  • Ability to take direction, collaborate and be a team player

 

Requirements

  • Experience with Maya
  • Experience with Arnold / or other similar render engines (renderman,vray, redshift)
  • Experience with substance Painter or Mari
  • Able to deliver expected quality on time
  • Good communication skills, a motivated team player
  • A passion for animation

 

Pluses

  • 3 years’ or more experience in commercials or feature film.
  • experience with zbrush
  • Technical and creative problem solving
  • python knowledge
  • Arnold api
  • Skills in other areas of production e.g. modeling, scripting, Light, comping

 

Working conditions at Qvisten Animations in Norway

The standard working hours in Norway is 7,5 hours pr day. At Qvisten Animation a normal working day is from 9 am to 5 pm including a half hour lunch break.

If you occasionally are asked to work more than 9 hours a day or 40 hours a week you get a 40% extra overtime pay.

If you should stay home due to illness you still get paid. The first 3 day only requires a self-declaration, after that you need a sick leave from a doctor.

In Norway you have paid holidays. 10,2% of your gross salary from the previous year is paid when you go on vacation.

Qvisten Animation often organizes social gatherings. The employees get together to see each others work followed by a drink and a snack, the occasional evening at the cinema, Christmas and summer parties etc.